Hello friends today I will show how create a 3d baring model tutorial
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Tube button and create a tube with the following size
(Radius1: 64.0) (Radius2: 22.0) (Height: 33.0)
Set the tube like this in the front view port
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[2]-Select the tube and convert into the Editable poly
Select the Polygon mode
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[3]-Make a selection and apply the Extrude Polygon
With the (Extrusion Amount: -3.0)
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[4]-Now your object should like this in the perspective view port
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[5]-Select the Edge mode and select the Edges like this
In the front view port and apply the Chamfer Edges with the (Chamfer Amount: 0.49)
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[6]-Now your object should like this in the perspective view port
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[7]-Select the whole object and assign the material like this
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[8]-Now select the polygons and assign the material like this
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[9]-Now your object should like this in the perspective view port
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[10]-Create another tube and set like this
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[11]-Now open the material and assign the material like this
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[12]-Now your object should like this in the perspective view port
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[13]-Click on the skylight button and set the light like this
With the following parameter
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[14]-This is final image after rendering
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3d skeleton model
3d skull model
3d solid models




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