Hello guys today I will show how create a 3d model construction mixer tutorial
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Plane button and create a Plane with the following size
(Length: 48.0) (Width: 68.0)
Road machine1

Road machine2

[2]-Now convert into the Editable Poly and select the vertex mode
Drag like this
Road machine3

Road machine4

Road machine5

[3]-Select the polygon mode and select the polygons like this
Apply the Extrude Polygon with the (Extrusion Height: 30.0)
Road machine6

Road machine7

Road machine8

[4]-Create two more copy of the plane with the help of clone option palette
Now attach all plane like this
Road machine9

Road machine10

[5]-Now select the Edge mode and select the edge now drag like this
Road machine11

Road machine12

Road machine13

[6]-Now this time select the all edges and apply the Chamfer Edges
With the (Chamfer Amount: 1.8) and create more copy like this
Road machine14

Road machine15

Road machine16

Road machine17

[7]-Apply the bend modifier for two times
Road machine18

Road machine19

Road machine20

[8]-Now click on the chamfer edges button and create like this
Now Boolean the cylinder to the center
Road machine21

Road machine22

[9]-Now your tyre should like this
Road machine23

[10]-Create one more copy and set like this
Road machine24

Road machine25

[11]-Now create a two cylinder with the following size and set likes this
Road machine26

Road machine27

[12]-Create one more cylinder with the following size and set likes this
Road machine28

Road machine29

[13]-Now click on the line button and create a shape like this
Open the rendering palette and use the following setting
Road machine30

Road machine32

Road machine33

[14]-Again create a shape like this
Open the rendering palette and use the following setting
Road machine34

Road machine35

Road machine36

[15]-Create a plane with the following size
Road machine37

Road machine38

[16]-Now create a cylinder with the following size
Convert into the Editable poly and select the polygon mode with the ignore back facing
Road machine39

Road machine40

Road machine41

[17]-Make a selection like this in the top view port
Apply the Bevel Polygons and use the following setting
Road machine42

Road machine43

[18]-your object should like this
Road machine44

[19]-Now delete the cap polygons
Road machine45

[20]-Select the Edges mode and make a selection like this
Apply the Extrude Edges and use the following setting
Road machine46

Road machine47

Road machine48

[21]-Apply the Shell Modifier and use the following setting
Road machine49

[22]-Now apply the Turbo Smooth Modifier with the (Iteration: 3.0)
Road machine50

Road machine51

[23]-Now set the object like this
Road machine52

[24]-Create a cylinder and set like this
Apply the Taper modifier and use the following setting
Road machine53

Road machine54

Road machine55

[25]-Now set the objects like this
Road machine56

[26]-Open the material window and make a material like this
Road machine57

Road machine58

Road machine59

[27]-This is the final result
Road machine60

3d game graphics
3d game model
3d graphic animation

3dsmax checker bump effect tutorial

3dsmax corridor gallery effect studio tutorial

3dsmax crack effect technique tutorial