Today, I am going to show you, how to make a 3d rusty garage scene in 3ds max.
I have used following techniques in making of this tutorial.
[1]First, take a box in the front view port.
[2]Then go to the tool menu and select ARRAY and do the following settings.
[3]This image will look like this.
[4]Then go to the modifier panel and select BEND modifier by this value and apply it.
[5]Again take FDD4×4x4 modifier and adjust it like this.
[6]Then take a tube and place it like this.
[7]Select the tube and copy it one times.
[8]Take a line and draw like this.
[9]Add a lathe modifier.
[10]You have a shape like this.
[11]Add shell modifier to it by this amount.
[12]You have a shape like this.
[13]Again take line and draw a figure like this.
[14]Open rendering and do the following settings.
[15]Place it like this.
[16]Take a tube of this size and copy it one time.
[17]Copy the bucket one time.
[18]Then take another tube of this size.
[19]Take a plane of this size.
[20]Again take a line and draw a shape like this.
[21]Add extrude modifier to it by this amount.
[22]Go to the AEC extended and select wall and it like this.
[23]Take OMNI and place it like this.
[24]Press M, select the fluid and turn it into dark brown color.
[25]Select the plane and add a material like this.
[26]This is your rusty garage scene.
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