Today, I am going to show you, how to make a 3d rusty garage scene in 3ds max.
I have used following techniques in making of this tutorial.

[1]First, take a box in the front view port.

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[2]Then go to the tool menu and select ARRAY and do the following settings.

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[3]This image will look like this.

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[4]Then go to the modifier panel and select BEND modifier by this value and apply it.

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[5]Again take FDD4×4x4 modifier and adjust it like this.

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[6]Then take a tube and place it like this.

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[7]Select the tube and copy it one times.

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[8]Take a line and draw like this.

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[9]Add a lathe modifier.

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[10]You have a shape like this.

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[11]Add shell modifier to it by this amount.

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[12]You have a shape like this.

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[13]Again take line and draw a figure like this.

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[14]Open rendering and do the following settings.

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[15]Place it like this.

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[16]Take a tube of this size and copy it one time.

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[17]Copy the bucket one time.

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[18]Then take another tube of this size.

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[19]Take a plane of this size.

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[20]Again take a line and draw a shape like this.

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[21]Add extrude modifier to it by this amount.

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[22]Go to the AEC extended and select wall and it like this.

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[23]Take OMNI and place it like this.

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[24]Press M, select the fluid and turn it into dark brown color.

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[25]Select the plane and add a material like this.

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[26]This is your rusty garage scene.

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