Here I will show to make a 3d umbrella in 3ds max.
I have used following techniques in making of this tutorial.
[1]First create a sphere of radius 100 and 32 segments.
[2]Convert the sphere into hemisphere.
[3]Then convert it into editable poly.
[4]Then select the bottom polygon and delete it.
[5]Switch to edges mode and select the edges like this then hit on loop.
[6]All edges will select like this.
[7]Switch to the vertex mode and select the vertices like this.
[8]Select the scale and transform tool and adjust it like this.
[9]Switch to edges mode again select the edges and hit chamfers.
[10]Your image will look like this.
[11]Then add Mesh smooth to it.
[12]Create a line like this in the front view port of radius 2.
[13]Place your umbrella like this.
[14]This is your final image.
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