Hello friend today I will show how create a 3dsmax 3d Hat model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the cylinder button and create a cylinder with the following size
(Radius: 52.0) (Height: 4.8)
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[2]-Select the cylinder and convert into the Editable Poly
Select the Polygon mode
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[3]-Pick the (Circular Selection Region) tool and make a selection
Apply the Extrude Polygons with the (Extrusion Amount: 20.0)
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[4]-Your object should like this
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[5]-Select the Edge mode and select the Edges like this in the front view port
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[6]-Apply the Chamfer Edges with the (chamfer Amount: 0.34)
Now your edges should like this
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[7]-Apply the FFD 4×4x4 Modifier and select the Control Point
Now drag the Control Points like this
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[8]-Now apply the Shell Modifier with the (Outer Amount: 1.0)
Your object should like this
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[9]-Create a tube and set like this
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[10]-Now paste the FFD 4×4x4 Modifier to the tube
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[11]-Open the material window and make a material like this
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[12]-Now add some light effect now final should like this
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3d model people
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