Here I will teach you how to create a 3dsmax 3d model antique pot blend effect studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spilne modeling and Blend material effect techniques
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Standard primitives > Plane and Using the following Setting
Create a plane in the front view
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[2]-Now your image should be like this
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[3]-Now click on the Shape > Spline > Line and Using the following Setting
Create a Line in the front view
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[4]-Now your image should be like this
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[5]-Now apply the (Lathe) (Mesh Smooth) and (Shell) modifier in the modifier list
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[6]-Now your image should be like this
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[7]-Press (M) you will see the material window is open
Click on the Standard button > Select the Blend
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[8]-Click on the (Material-1) and put map like this image as shown below
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[9]-Click on the (Material-2) and put map like this image as shown below
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[10]-Click on the (Material-3) and put map like this image as shown below
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[11]-Now your image should be like this and use the following setting
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[12]-Now click on the Geometry > Standard primitives > Cylinder and Using the following Setting
Create a Cylinder in the front view
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[13]-Now apply the (Bend) and (Turbo Smooth) modifier in the modifier list
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[14]-Select the cylinder hold shift key and drag it then release
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[15]-Now your image should like this in the top view
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[16]-Now click on the light > Omni and use the following setting set the omni like this
Images as shown below
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[17]-After set Omni you will see the final image is ready and Press (f9) to see the preview of the image
Save the file in your folder
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