Here I will Show you how to create 3dsmax 3d model barstool studio tutorial.
I have used following techniques in this 3ds max tutorial.
How to create 2d object is convert into 3d object techniques

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Standard primitives > Plane and Using the following Setting
Create a plane in the front view
3dsmax-3d model-barstool-studio-tutorial1

[2]-Now your image should be look this
3dsmax-3d model-barstool-studio-tutorial2

[3]-Now click on the Shape > Spline > Circle and Use the following Setting
Create a Circle in the front view
3dsmax-3d model-barstool-studio-tutorial3

[4]-Open the circle > rendering properties and use the following setting
3dsmax-3d model-barstool-studio-tutorial4

[5]-Apply the (Turbo smooth) modifier in the modifier list
3dsmax-3d model-barstool-studio-tutorial5

[6]-Now your image should like this in the front view and perspective view
3dsmax-3d model-barstool-studio-tutorial6

3dsmax-3d model-barstool-studio-tutorial7

[7]-Select the object Hold shift key drag it and release you will see the clone option palette is use the following setting
3dsmax-3d model-barstool-studio-tutorial8

[8]-Now your image should be look this
3dsmax-3d model-barstool-studio-tutorial9

[9]-Now click on the Shape > Spline > Line create a shape like this with help of line tool
Create a Circle in the front view and Using the following Setting
3dsmax-3d model-barstool-studio-tutorial10

3dsmax-3d model-barstool-studio-tutorial11

[10]-Open the Line > rendering properties and use the following setting
3dsmax-3d model-barstool-studio-tutorial12

[11]-Now your image should be look this
3dsmax-3d model-barstool-studio-tutorial13

[12]-Select the object Hold shift key drag it and release you will see the clone option palette is use the following setting
3dsmax-3d model-barstool-studio-tutorial14

[13]-Now your image should be look this in the front view and perspective view
3dsmax-3d model-barstool-studio-tutorial15

3dsmax-3d model-barstool-studio-tutorial16

[14]-Apply the (Smooth modifier) in the modifier list
3dsmax-3d model-barstool-studio-tutorial17

[15]-Now click on the Geometry > Standard primitives > Sphere and Using the following Setting
Create a Sphere in the front view
3dsmax-3d model-barstool-studio-tutorial18

[16]-Now your image should be look this
3dsmax-3d model-barstool-studio-tutorial19

[17]-Now click on the (Select and Uniform Scale) drag the object like this
3dsmax-3d model-barstool-studio-tutorial20

3dsmax-3d model-barstool-studio-tutorial21

[18]-Now your image should be look this in the front view and perspective view
3dsmax-3d model-barstool-studio-tutorial22

[19]-Press (M) you will see the material window is open
Click on the standard button > Architectural > Metal > change the black color of diffuse color
3dsmax-3d model-barstool-studio-tutorial023

3dsmax-3d model-barstool-studio-tutorial024

3dsmax-3d model-barstool-studio-tutorial025

3dsmax-3d model-barstool-studio-tutorial026

[20]-Again Press (M) you will see the material window is open
Import a map like this and assign to the couch
3dsmax-3d model-barstool-studio-tutorial027

[21]-Use the following Setting and make a material like this image as shown below
open map palette and use the Use the following Setting image as shown below
3dsmax-3d model-barstool-studio-tutorial28

3dsmax-3d model-barstool-studio-tutorial029

[22]-After use the following setting now you will see the final image is ready and Press (f9) to see the preview of the image
Save the file in your folder
3dsmax-3d model-barstool-studio-tutorial030
3d model converter
3d model creator
3d model design