Here I will teach you how to create 3dsmax 3d model tennis racket studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable modeling, wire material and Pure shadow effect techniques
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Geometry > Standard primitives > Plane and Using the following Setting
Create a plane in the front view
![]()
[2]-Now your image should be look this
![]()
[3]-Now click on the Shape > Spline > Circle and Using the following Setting
Create a Circle in the front view
![]()
[4]-Open the circle > rendering properties and use the following setting
![]()
[5]-Now your image should like this
![]()
[6]-Then click on the (Select and uniform Scale) tool in the main toolbar
And drag into like this
![]()
[7]-Apply the (Turbo smooth) modifier in the modifier list
![]()
[8]-Now your image should be look this
![]()
[9]-Now click on the Geometry > Standard primitives > Cylinder and Using the following Setting
Create a Cylinder in the front view
![]()
[10]-Now your image should be look this
![]()
[11]-Select the object and right click the select the Editable poly
And select the polygon mode in the editable poly
![]()
[12]-Make a selection like this and click on the extrude button the editable poly parameter
![]()
[13]-You will see the Extrude polygon palette is open use the following setting
![]()
[14]-Now your image should like this
![]()
[15]-Make a selection like this and click on the extrude button the editable poly parameter
![]()
[16]-You will see the Extrude polygon palette is open use the following setting
![]()
[17]-Now your image should like this
![]()
[18]-Apply the (Turbo smooth) modifier in the modifier list
![]()
[19]-Now your image should like this
![]()
[20]-Now click on the Geometry > Standard primitives > Box and Using the following Setting
Create a Box in the front view
![]()
[21]-Now your image should like this
![]()
[22]-Now click on the Shape > Spline > Line create a shape like this with help of line tool
Create a Line in the front view and Using the following Setting
![]()
[23]-Now your image should like this
![]()
[24]-Select the object click on the mirror tool in the main toolbar and you will see the mirror palette is
Open and use the following setting
![]()
[25]-Now your image should like this
![]()
[26]-Now click on the Geometry > Standard primitives > Box and Using the following Setting
Create a Box in the front view
![]()
[27]-Select the object and right click the select the Editable poly
And select the Vertex mode in the editable poly
![]()
[28]-Select the outside vertex’s and press delete
![]()
[29]-Now set the vertex like this
![]()
[30]-Now click on the light > Omni and use the following setting set the omni like this
And right select (cast Shadows) Images as shown below
![]()
[31]-Press (M) you will see the material window is open
Make a three material like this image as shown below and assign to the given objects
![]()
[32]-After assign the object now you will see the final image is ready and Press (f9) to see the preview of the image
Save the file in your folder
![]()
3d model converter
3d model creator
3d model design




3 users commented in " 3dsmax 3d model tennis racket studio tutorial "
Follow-up comment rss or Leave a Trackback[…] 3dsmax 3d model tennis racket studio tutorial […]
[…] 3dsmax 3d model tennis racket studio tutorial […]
[…] 3dsmax 3d model tennis racket studio tutorial […]