Here I will Show you about 3dsmax 3dmodel Tombstone studio tutorial.
I have used following techniques in this 3ds max tutorial.
Boolean modeling and Pure shadow effect techniques

[1]-Now click on the Geometry > Standard primitives > Plane Use the following Setting create a Plane in the
Top view and set like this image as shown below
3dsmax-3dmodel-Tombstone-studio-tutorial1

[2]-Now your image should like this
3dsmax-3dmodel-Tombstone-studio-tutorial2

[3]-Now click on the Shape > Spline > Line Create a shape like this with
Help of line tool create a line in the front view
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[4]-Apply the Extrude modifier in the modifier list
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[5]-Now your image should like this
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[6]-Now click on the Geometry > Standard primitives > Box Use the following Setting create a Two Box in the
Front view and set like this image as shown below
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[7]-Now click on the Geometry > Standard primitives > Cylinder Use the following Setting create a Cylinder in the
Top view
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[8]-Select the cylinder Hold the shift key and drag it and release you will see the clone option
Is open and use the following setting
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[9]-Now your image should like this
3dsmax-3dmodel-Tombstone-studio-tutorial11

[10]-Select the Box click on the Geometry > Compound Object > Boolean > Pick Operand B
Click on the box same treatment for other
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[11]-Now your image should like this in the front and perspective view
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[12]-Now click on the Geometry > Standard primitives > Cylinder Use the following Setting create a Cylinder in the
Front view and set like this image as shown below
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[13]-Now click on the light > Omni and use the following setting set the omni like this
And right select (cast Shadows)
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[14]-Now press the button (M) you will see the material window is open
Import a map like this and you can Import other map
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[15]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image. Add some fog effect your image look more and more interesting
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