Here I will teach you about 3dsmax ambulance healthcare model studio tutorial
I have used following techniques in this 3ds max tutorial.
Spline Modeling and Material effect

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Shape > Spline creates a shape like this with the help of line tool in the front view
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[2]-Use the following setting create a circle
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[3]-Now select the circle hold the (shift) key and drag it and use a following setting
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[4]-Your object should be like this
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[5]-Select the all spline right click and select the Editable Spline option image as shown below
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[6]-Select the shape and click on the Attach button in the Editable Spline parameters
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[7]-After attaching the spline select the spline mode in the Editable Spline and select the shape
Click on the Boolean button in the Editable Spline parameters
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[8]-Your object should be like this
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[9]-Select the object apply Extrude and shell Modifier in the Modifier window use the following setting
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[10]-Your object should be like this
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[11]-Now click on the Geometry > Standard primitives Use the following Setting create a cylinder in the
Front view and set like this image as shown below
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[12]-Select the cylinder right click and select the Editable Poly Select the polygon mode in the Editable Poly
Make a selection like this image as shown below
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[13]-Select the (Select Uniform Scale) tool in the main toolbar and drag in polygon image as shown below
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[14]-Select the cylinder hold the (shift) key and drag it and use a following setting
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[15]-Your object should be like this
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[16]-Now click on the Geometry > Standard primitives use the following Setting create a box in the
front view apply Turbo smooth Modifier and Select box hold the (shift) key and drag it and use a following setting
Image as shown below
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[17]-Your object should be like this
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[18]-Now click on the Shape > Spline creates a shape like this with the help of line tool in the front view
Apply Lathe and shell Modifier in the Modifier window use the following setting image as shown below
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[19]-Your object should be like this
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[20]-Now press the button (M) you will see the material window is open
Click on the Standard button Select the (Architectural mode) then select the Plastic mode in the Architectural mode
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[21]-Your material should be like this and material assign to the ambulance
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[22]-Again same treatment for the second material and color blue assign to the light
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[23]-Now press (8) you will see the Environment & Effect window is open and use the following Setting
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[24]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
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stock 3d models
vrml model
working model 3d