Here I will teach you about 3dsmax mp3 player model tutorial.
I have used following techniques in this 3ds max tutorial.
Spline Modeling and Editable poly Modeling
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Now click on the Standard Primitives > Plane use the following Setting creates a Plane like this in the front view
Image as shown below
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[2]-Now rotate plane like this image as shown below
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[3]-Now click on the Extended primitive > Chamfer box use the following Setting creates a Chamfer box like this in the front view
Image as shown below
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[4]-your image should be like this in the perspective view image as shown below
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[5]-Select the object Right click > Editable poly
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[6]-Select the Element mode in the Editable poly and make a selection like this image as shown
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[7]-Now press the button (M) you will see the material window is open
Use the following setting and make a material like this assign to the Selection image as shown below
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[8]-Select the polygon mode in the Editable poly and make a selection like this image as shown
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[9]-Now press the button (M) you will see the material window is open
Use the following setting and make a material like this assign to the Selection image as shown below
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[10]-Now your object should be like this
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[11]-Select the polygon mode in the Editable poly and make a selection like this image as shown
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[12]-Now press the button (M) you will see the material window is open
Use the following setting and Import a map like this and you can import the other maps as you like and use a following setting
Image as shown below
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[13]-Now your object should be like this
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[14]-Select the object apply (FFD 4×4x4) Modifier in the Modifier window select the control point drag of it
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[15]-Now your object should be like this
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[16]-Now click on the Standard Primitives > Cylinder use the following Setting creates a two cylinder like this in the Top view
Image as shown below
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[17]-Now click on the Compound object > Boolean Image as shown below
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[18]-Click on the (Pick Operand B) and use the following setting
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[19]-Now your object should be like this
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[20]-Now select the object hold the (shift) key and drag it and use a following setting
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[21]-Now click on the Shape > Spline creates a shape like this with the help of (line tool) in the front view
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[22]-Select the object apply (Extrude) Modifier in the Modifier window and use a following setting
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[23]-Now your object should be like this
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[24]-Now click on the Shape > Text use a following setting creates a Text shape like this in the front view
Select the text applies (Extrude) Modifier in the Modifier window and uses a following setting
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[25]-Now press the button (M) you will see the material window is open
Use the following setting and make a material like this assign to the Selection image as shown below
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[25]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
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