Here I will teach you about 3dsmax studio spline modeling tutorial
I have used following techniques in this 3ds max tutorial.
Editable Spline Modeling
[1]-First of all you will press (ctrl+N) now you will see a new window is open
Now click on the Shape >Spline > Donut and use the following setting
Create a Donut like this image as shown below
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[2]-Now click on the Shape >Spline > Rectangle and use the following setting
Create a Rectangle like this image as shown below
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[3]-Use the following setting create one more rectangle and select Rectangle hold the (shift) key and drag it and use a following setting
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[4]-Now your Spline should be like this
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[5]-Select the all spline right click select the Editable Spline
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[6]-Select the Spline mode in the Editable Spline then select the donut firstly and click on the
Attack button in the Editable Spline parameter
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[7]-Now attack like this all spline
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[8]-Now your Splines should be like this
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[9]-Select the Donut and click on the boolean then click on the rectangle spline
Now your Splines should be like this
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[10]-Same treatment for the other spline Now your Splines should be like this
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[11]-Now click on the Geometry > Standard primitives > plane Use the following Setting create a Plane in the
Front view and now your image should be like this
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[12]-Select the Spline and Apply Extrude modifier and now your image should be like this
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[13]-Now press the button (M) you will see the material window is open
Use the following setting create a two material like this image as shown below
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[14]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
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