Here I will Shown you about 3dsmodel baby cart studio tutorial.
I have used following techniques in this 3ds max tutorial.
Spline Modeling and Material effect

[1]-First of all you will press (ctrl+N) now you will see a new window is open
Now click on the Geometry > Standard primitives > Plane Use the following Setting create a Plane in the
Front view and set like this image as shown below
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[2]-Now click on the Shape > Spline creates a shape like this with the help of line tool in the front view
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[3]-Select the object apply Extrude Modifier in the Modifier window use the following setting
You object should be like this image as shown below
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[4]-Now select the Object hold the (shift) key and drag it and use a following setting
You object should be like this image as shown below
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[5]-Now click on the Shape > Spline > Rectangle creates a shape like this with the help of Rectangle in the front view
Apply Extrude Modifier in the Modifier window use the following setting
You object should be like this image as shown below
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[6]-Now click on the Shape > Spline > Rectangle creates a shape like this with the help of Rectangle in the front view
Apply Extrude Modifier in the Modifier window use the following setting
You object should be like this image as shown below
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[7]-Now click on the Shape > Spline creates a shape like this with the help of line tool in the front view
Select the object apply Extrude Modifier in the Modifier window use the following setting
You object should be like this image as shown below
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[8]-Now click on the Shape > Spline > creates a shape like this with the help of Circle in the front view
And use the following setting
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[9]-use the following setting now create one more circle and apply extrude modifier
Then select the circle hold the (shift) key and drag it and use a following setting
You object should be like this image as shown below
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[10]-Now click on the Shape > Spline > Rectangle creates a shape like this with the help of Rectangle in the front view
Apply Extrude Modifier in the Modifier window use the following setting
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[11]-Click on the (Select & Rotate) in the Main toolbar and rotate like this
You object should be like this image as shown below
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[12]-Now select the Object hold the (shift) key and drag it and use a following setting
You object should be like this image as shown below
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[13]-Now click on the Shape > Spline > Circle creates a shape like this with the help of Circle in the front view
Apply Extrude Modifier in the Modifier window use the following setting
You object should be like this image as shown below
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[14]-Now press the button (M) you will see the material window is open
Now import a map like this for anywhere and you can import other map assign to the full object
Use the following setting create another map this assign to the plane
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[15]-After use the following setting now you will see the final image is ready
Press (f9) to see the preview of the image
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